Personal Works


Street

Texturing,Ligting




Dragon_Age

Texturing,shading,Lighting by me


RenderTime: 7 minutes (FG baked)
Software used: Maya.Vue,DAZ,Photoshop









Gardening with EcoSystem


Software: Vue
RenderTime: 15hrs.



Model by foundry
Texturing,Shading,Lighting,Comp by Me

Mari viewport :


Dezkin in Nitrous_Viewport ( 3DS Max )
REALTIME

Imager Shaders



Production Quality Render
Renderer: Mentalray
Shaders: Mia_Materia_x, Miss_Fast_Skin
Lights: Total Two ( Direct (Key), Area ( Fill ), FG with 1 bounce with HDRI )
AA Filtering: Lanczos resampling
RenderTime: 5 minutes.





Dragon
Look Dev.



Hi!  This is my entry for CGPortfolio Prehistoric Shark Texturing Mini-Challenge beauty render. Thanks CGtalk for giving me the opportunity.


Thanks






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