All these renders belongs to respected projects and Company
Marvel Super Heroes 4D at Madame Tussauds
Youtube: http://www.youtube.com/watch?feature=player_embedded&v=Bn-jf_TdRlw
I was responsible for developing and designing shaders for MentalRay based pipeline.My experience in
Surfacing helped me a lot in Shader designing phase.I worked closely with the Art director and Asset Artists and Environment Artist to achieve a consistent, high-quality style.. In addition, i did tutor other artists in shading techniques, and work with our programmers to identify and develop new techniques.
The Amazing Adventures of Spider-Man
My Role: Shading, Look Development and Image based light setup ( HDRI ) for these Characters & Sets.Providing Shaders for vfx / Surfacing department.The final Render resolution was 8k.
Look Dev. for the background including Texturing,Shading to achieve the final look.
Electro
http://www.spidermancrawlspace.com/wordpress/wp-content/uploads/2012/01/The-Amazing-Adventures-of-Spider-Man-Electro-550x550.jpg
London Dungeon - Vengeance 5D Laser Blast
http://www.the-dungeons.co.uk/london/en/attractions/vengeance-5d-ride.htm
As a Lead Sahder Artist i was responsable for complete Shading and final Look Developement support for this project.
Huntik-4D www.rainbowmagicland.it
Shader Support,Final Look Development
Back at the Barnyard ( 2007 - 2009)
http://www.imdb.com/title/tt0857277/
Worked on couple of tele series of the movie "BARNYARD" www.imdb.com/title/tt0414853/ for almost 3 years.
My role was Texturing,Shading and Lighting for Look Development.
FFACCE “The Detective” (DR MOVIES)
A Korean Tele-cine for which I was responsible for delivering Assets for Texturing and Shading, The entire project is of 52mins.
Awarded best Korean movie 2004
Marvel Super Heroes 4D at Madame Tussauds
Youtube: http://www.youtube.com/watch?feature=player_embedded&v=Bn-jf_TdRlw
I was responsible for developing and designing shaders for MentalRay based pipeline.My experience in
Surfacing helped me a lot in Shader designing phase.I worked closely with the Art director and Asset Artists and Environment Artist to achieve a consistent, high-quality style.. In addition, i did tutor other artists in shading techniques, and work with our programmers to identify and develop new techniques.
The Amazing Adventures of Spider-Man
My Role: Shading, Look Development and Image based light setup ( HDRI ) for these Characters & Sets.Providing Shaders for vfx / Surfacing department.The final Render resolution was 8k.
Renderer: Mentalray
Doc Ock
Shading,Look Dev for this character including LightRig setup,Skin,Metal,Lather Shader creation and optimization.
Background
Look Dev. for the background including Texturing,Shading to achieve the final look.
Electro
http://www.spidermancrawlspace.com/wordpress/wp-content/uploads/2012/01/The-Amazing-Adventures-of-Spider-Man-Electro-550x550.jpg
London Dungeon - Vengeance 5D Laser Blast
http://www.the-dungeons.co.uk/london/en/attractions/vengeance-5d-ride.htm
As a Lead Sahder Artist i was responsable for complete Shading and final Look Developement support for this project.
YouTube :
Huntik-4D www.rainbowmagicland.it
Shader Support,Final Look Development
YouTube : www.youtube.com/watch?v=EpRvfR4Vp4U
The Adventures of Clutch Powers
www.imdb.com/title/tt1587414/
Lead Shading/Surfacing Artsist for this project.Procedural complex shader design for various elements lsuch as Cave, Crystals, Landscape etc.Providing Shader support for lighting department.
Renders:
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPVa9s5WO17DOUdhse8-OxdNDgToq45KaRjYfB97DSCkUPqi3j3bhVUnX-JAvMRhUFdutHpJ4261tCE55mEuNOgR7037x8DXc2BCcjCyDGX1n4x37s9_1Z0T-PVFF07-cgoD8K1Qs-z5nd/s1600/Lego+The+Adventures+of+Clutch+Powers+Screen.jpg
FARMkids
Episode 12 - The Old Rooster and the Sea
Awards for best children's television series ,November 2008
www.farmkids.com
I was responsable for this particular episode to create Procedural scripted water shader, which works with realFlow simulation and generates Foam based on the altitude of the sea surface automatically.
I took care of each shots of the episode for consistent look and feel for the water and related elements.
Software : 3ds Max
The Adventures of Clutch Powers
www.imdb.com/title/tt1587414/
Lead Shading/Surfacing Artsist for this project.Procedural complex shader design for various elements lsuch as Cave, Crystals, Landscape etc.Providing Shader support for lighting department.
Renders:
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPVa9s5WO17DOUdhse8-OxdNDgToq45KaRjYfB97DSCkUPqi3j3bhVUnX-JAvMRhUFdutHpJ4261tCE55mEuNOgR7037x8DXc2BCcjCyDGX1n4x37s9_1Z0T-PVFF07-cgoD8K1Qs-z5nd/s1600/Lego+The+Adventures+of+Clutch+Powers+Screen.jpg
FARMkids
Episode 12 - The Old Rooster and the Sea
Awards for best children's television series ,November 2008
www.farmkids.com
I was responsable for this particular episode to create Procedural scripted water shader, which works with realFlow simulation and generates Foam based on the altitude of the sea surface automatically.
I took care of each shots of the episode for consistent look and feel for the water and related elements.
Software : 3ds Max
YuoTube: www.youtube.com/watch?v=DYG7CtPaYJg
Back at the Barnyard ( 2007 - 2009)
http://www.imdb.com/title/tt0857277/
Worked on couple of tele series of the movie "BARNYARD" www.imdb.com/title/tt0414853/ for almost 3 years.
My role was Texturing,Shading and Lighting for Look Development.
FFACCE “The Detective” (DR MOVIES)
A Korean Tele-cine for which I was responsible for delivering Assets for Texturing and Shading, The entire project is of 52mins.
Awarded best Korean movie 2004
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